Silksong Crests Guide — All 7 Crest Locations, Slots & Best Picks
Every Silksong crest ranked and located — Hunter, Wanderer, Reaper, Beast, Witch, Architect, Shaman — plus how Memory Lockets and the Vesticrest work.
FAQ
What is the best crest in Silksong?
How many crests are in Silksong?
What do Memory Lockets do?
How do I get the Vesticrest?
Which crest gives the Hollow Knight moveset?
Crests are Silksong’s loadout system: each one swaps Hornet’s attack arcs, down-slash, and bind ability, and carries its own layout of red/yellow/blue tool and Silk Skill slots. There are seven crests plus the slot-bonus Vesticrest — here’s every one, where it lives, and which to main.
Where is every crest in Silksong?
| Crest | Location | Requirements | Identity |
|---|---|---|---|
| Hunter | Default | — | Balanced starter; Eva in Weavenest Atla can evolve it |
| Wanderer | Chapel of the Wanderer, Bonegrave | Simple Key + Swift Step (or Cling Grip + Drifter’s Cloak) | Closest to the original Hollow Knight moveset — vertical pogo |
| Reaper | Chapel of the Reaper, west Greymoor | Reachable Act 1 | Heavy arcing slashes; reaps bonus silk on hit after binding |
| Beast | Chapel of the Beast, east Hunter’s March | Drifter’s Cloak; guarded by Savage Beastfly | Savage slashes; bind enters a lifesteal fury |
| Witch | Bilewater → Shellwood → Greymoor | Twisted Bud chain: pick it up in Bilewater, give it to Greyroot in Shellwood (Rite of Rebirth), then clear the Infestation Operation at Yarnaby | Whip-like needle sweeps; roots leech life |
| Architect | Underworks — buy from the Twelfth Architect | Act 2 access + 25 tools owned | Screw-needle drill; spend silk to craft tools mid-fight |
| Shaman | Above the Ruined Chapel | Act 3 | Casts the needle forward; runes supercharge Silk Skills |
Which crest should I use?
Early game — Wanderer. It removes the diagonal down-slash entirely — the closest thing to the classic pogo Hollow Knight veterans know — and its fast attack speed means faster silk. For returning players it’s the closest thing to coming home; it’s also the earliest crest you can realistically grab.
Mid game — Reaper. Slower but hits like a truck, the aerial attack has the best hang time in the game for skip-pogoing, and its bind refund keeps Silk Skills flowing. If Wanderer feels thin, Reaper is the power pick.
Late game — Architect or Shaman. Architect turns shell shards into disposable artillery (three red slots once unlocked); Shaman triples down on Silk Skills for Act 3’s endgame bosses like Lost Lace.
How do tool slots and Memory Lockets work?
Each crest starts with some slots open and some locked — the locked dots are filled by Memory Lockets, spent at benches, one locket per slot, per crest. Lockets are scarce, so commit to a main crest before spreading them around.
The Vesticrest sits outside the system: Eva awards it once you’ve unlocked 12 slots across non-Hunter crests, adding a yellow slot that works no matter which crest you wear; 20 slots upgrades it with a blue slot too.
What’s the fastest early crest route?
- Buy the Simple Key from Pebb in Bone Bottom.
- In Deep Docks, grab Swift Step.
- Take the key door into the Wormways, drop to the bottom, exit left into Bonegrave.
- Clear the Chapel of the Wanderer’s small gauntlet — Wanderer is yours.
That one trip converts the whole early game into familiar Hollow Knight muscle memory. If you’re weighing crest choice against the Act 1 wall, see the Last Judge guide — and check how crests feed into Act 3 prep before you commit your Lockets.
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